Jul
28
2008
As I review recent research literature in the area of libraries and literacy learning, I find repeated articles about gaming and Immersive Learning Environments. I am beginning to understand the power of immersing a learner in a situation that requires learning new concepts and skills. This “situational” learning gives the brain motivation to analyze, synthesize, [...]
Jun
30
2008
I attended two national conferences simultatneously (thanks to SL)! I was physically present in Los Angeles at ALA while virtually present at NECC (ISTE- International Society for Education) in Second Life. How amazing is that! Virtual worlds now allow us to multi-task in new ways never thought of before. I was able to network with [...]
Jan
03
2008
I am reading What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee. The author believes that video games encourage high level thinking and learning by immersing the learner (just as I am immersed in my experience in Second Life). Literacy is more than reading and writing, but also viewing images, graphics, listening [...]